"Let's use black. It's slimming."
Recently, it was found out that one of the most commercially successful franchise's new game, Call of Duty: Ghosts, would be running at 720p on XBox One while it would run at 1080p on Playstation 4. Admittedly, I'm no graphics buff, but this is a flop that could be costly considering Sony's current control over the next generation. Now, when I say Sony has "control" over the next generation, I should clarify. Sony's control comes from the more read gamer.
The above image was taken from a Gamespot Twitter poll asking readers of the website which console they were supporting. As you can see from the numbers, the support for PS4 is astoundingly larger than for XBox One. Now, one must take these numbers for what they are and not an indication of the population. Participants in this poll were a) Gamespot readers and thus more likely to have read stories regarding the XBox's shortcomings and b) had a Twitter account with which they could participate. With that said, the ratio of 88% to 12% does make me feel more comfortable in stating that people who visit gaming websites for news are more supportive of Sony than Microsoft.
This comes from a plethora of reasons. One can cite Microsoft's 180 on what was considered "essential" DRM, the aforementioned graphics revelation, the partnership between Sony and indie developers, or the slight difference in tech. Hell, that's not even considering that Sony boasts a price tag $100 cheaper than Microsoft. However, despite this trend of gamers flocking towards Sony, Microsoft still boasts an adequate amount of pre-orders, possibly as much as Sony. How can something so counter intuitive happen? There are a variety of possible reasons, but this is how I see it.
The console war cannot be decided until after the consoles are released. There are different types of gamers and though the more dedicated or "hardcore" gamers may prefer Sony at this point, there are still those who don't read up on this information. These may be less dedicated gamers or maybe just those with less time on their hands. In the race to reserve a next gen console, maybe they went with continuity or subjective preference over any objective reasoning. Furthermore, how many people buy consoles strictly because of these objective reasons?
Gaming has moved towards being a social hobby. I think back to when I started playing video games and how my relation with them has changed and I never saw online multiplayer as a plausibility. Granted, I was younger and less educated back then, but even a few years ago I wouldn't believe the prospect of a game succeeding like Call of Duty has almost solely on multiplayer. With consoles set up as they are, there isn't much available in terms of cross console multiplayer gaming, so when we invest in a system, this is something to consider. Sure, one may object to how the XBox has been marketed or the laughable public statements made (remember the XBox 360 comment?), but in the end, one might get more value out of that console because one's friends might be buying it. Perhaps the value of playing with friends is highly valued by this individual.
So is Microsoft really in trouble? So long as enough gamers purchase the console, these few could sustain them by getting their friends to join the community. The flaws or flops Microsoft have had leading up to the console release might mean nothing if by a month from now, there is a strong online community. I question Microsoft's position in the console war as much as the next person, but as of right now nobody can conclusively say that the next Xbox is in trouble. The beauty of the modern market is how much information is available to the consumer, but such information may be moot if the consumer makes decisions on extraneous factors.